Mental Principles

Behavioral Principles Infographic

Behavioral Principles

A comprehensive guide to understanding human decision-making, motivation, learning, social dynamics, and perception.

1

Decision Making & Judgment

Evaluation Biases

  • Affect HeuristicsOur current emotions influence our judgement and decisions.
  • Anchor and AdjustmentWhen making decisions, we rely too heavily—or anchor—on one trait or piece of information.
  • FramingThe way in which issues and data are stated can alter our judgement and affect decisions.
  • Loss AversionWe hate losing or letting go of what we have (even if more could be had).
  • Ownership BiasWe more highly value goods or services once we feel like we own them.
  • Status Quo BiasWe tend not to change an established behavior (unless the incentive to change is compelling).
  • Value AttributionWe value things when they cost more.

Choice Architecture

  • Limited ChoiceWe’re more likely to make a choice when there are fewer options.
  • Need of ClarityWe crave certainty and are more likely to take action if specific information is available.
  • StoryAll our decisions are filtered through a story — real or imagined — that we believe.
2

Motivation & Engagement

Drive & Progress

  • AchievementsWe are more likely to engage in activities in which meaningful achievements are recognized.
  • Appropri ChallengesWe delight in challenges, especially ones that strike a balance between overwhelming and boring.
  • AutonomyWe seek out situations where we can exert influence or control over something.
  • CollectingWhere there is interest, people like to amass units that add to or complete a set.
  • Commitment and ConsistencyWe desire to act in a manner consistent with our stated beliefs and prior actions.
  • Feedback LoopsWe are engaged by situations in which we see our actions modify subsequent results.
  • Periodic EventsRecurring events create sustained interest, anticipation and a sense of belonging.
  • SequencingWe are more likely to take action when complex activities are broken down into smaller tasks.
  • Set CompletionThe closer a collection is to being complete, the more we desire collecting all pieces.
  • TriggerWe need small nudges placed on our regular paths to remind and motivate us to take action.

Scarcity & Exclusivity

  • Limited AccessWe naturally desire things that are perceived as exclusive or belonging to a select few.
  • Limited DurationGiven a choice between action and inaction, a limited time to respond increases the likelihood that people will participate.
  • ScarcityWe infer value in something that has limited availability or is promoted as being scarce.

Incentives & Rewards

  • DelightersWe remember and respond favorably to small, unexpected and playful pleasures.
  • GiftingWe feel the need to reciprocate when we receive a gift.
  • SurpriseOur brains are aroused by new and unexpected discoveries (within our normal routines).
  • Variable Rewards“Random“ rewards make powerful motivators; they seem scarce and unpredictable.
3

Learning, Memory & Comprehension

Information Structuring

  • ChunkingInformation grouped into familiar, manageable units is more easily understood and recalled.
  • Pattern RecognitionOur brains seek ways to organize and simplify complex information, even when there is no pattern.
  • ShapingTo teach something new, start with the simplest form; reinforce increasingly accurate approximations.

Recall & Retention

  • Humor EffectHumorous items are more easily remembered—and enjoyed!
  • Peak End RuleWe judge past experiences by their peaks (pleasant and unpleasant) and how they ended.
  • PrimingSubtle visual or verbal suggestions help us recall specific information, influencing response.
  • Recognize before recallIt's easier to recognize things previously experienced than it is to recall them from memory.
  • Serial position effectWe have much better recall of the first and last items within a list.

Mental Mapping

  • Conceptual MetaphorWe make sense of a new idea or conceptual domain by likening it to another.
  • Familiarity BiasWe tend to develop a preference for things merely because we are familiar with them.
  • JuxtapositionOur brains will force a connection between any two items shown together or in sequence.
4

Social Interaction & Influence

Peer & Community Dynamics

  • CompetitionWhen sharing the same environment, we’ll strive to attain things that cannot be shared.
  • Positive MimicryWe learn by modeling our behavior after others.
  • Social ProofWe tend to follow the patterns of similar others in new or unfamiliar situations.

Identity & Standing

  • AuthorityWe want to follow the lead and advice of a legitimate authority.
  • ReputationWe care more deeply about personal behaviors when they may affect how others perceive us.
  • Self-ExpressionPeople seek opportunities to express their personality, feelings or ideas.
  • StatusWe constantly assess how interactions enhance or diminish our standing relative to others.
5

Visual Design & Perception

Layout & Relationships

  • ProximityThings that are close to one another are perceived to be more related than things spaced apart.
  • Uniform ConnectednessElements connected by uniform visual properties are perceived as more related.

Aesthetics & Attention

  • Aesthetic-Usability EffectAesthetically pleasing designs are often perceived as being easier to use.
  • ContrastWhen scanning information, we are drawn to things that stand out against their surroundings.
  • CuriosityWhen teased with a bit of interesting information, people will want to know more!
  • Duration EffectPerception of time is subjective.
  • Sensory AppealWe are engaged by things that appeal to multiple senses.
  • Visual ImageryVision trumps all other senses and is the most direct way to perception.

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